Types of Design Patterns
As mentioned in earlier
post, there are 3 categories of deign patterns.
- Creational Patterns
- Structural patterns
- Behavioral Patterns
The names creational itself conveys, that the design patterns under this category, all revolve around object creation in terms of who, what, how and when. Creational patterns all the systems separate the process of object creation, composition and representation. Creational pattern hide the detail of how the object / instance of classes are created.
Patterns falling under this category are:
- Singleton pattern
- Factory pattern
- Abstract factory pattern
- Prototype and
- Builder pattern
Structural patterns revolve around the class and object
composition, what I mean is it helps us to understand how different classes in
a system are glued together in a extensible and flexible manner. The object composition
shows ways to compose objects to obtain new functionality.
Patterns falling under this category are
- Adapter pattern
- Bridge
- Composite
- Façade
- Proxy
- Flyweight
- Decorator
Behavioral pattern
Describe the way object and classes behave / interact and
divide the responsibility among them. Thee pattern are more concerned with the
communication between objects and classes.
Pattern falling under this category are:
- Command
- Interpreter
- Iterator
- Mediator
- Observer
- State
In the next post I will tart explaining in detail patterns
falling under Creational pattern
Thanks,
Husain Patel
Husain Patel
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